This is a unfinished game I made by my own in about 1 week in January, 2019.
How to play :
1. Hold left button of your mouse to charge.
2. Fill your bottle grenade(the square at the bottom left) to achieve the percentage interval required, and release the mouse button.
( The requirement is shown at the top of the square, you have to determine when to release.)
3. Kill the monster with a perfect one shot!
You are an alchemist that run into a dangerous dungeon with your Bottle Grenade made of magic materials. It is a powerful weapon, however, you need to charge to a certain percentage interval in order to deal effective damage, this percentage interval will change every round, depending on temperature and humidity ( and randomness of code, maybe.) The acceptable percentage interval will be shown at the bottom left.
You have only 3 chances, try to make the score as high as possible!
|Tags||2D, Casual, one-button, Pixel Art|
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